Rogue
Assassination · Combat · Subtlety· Playable byHumanOrcDwarfNight ElfUndeadGnomeTrollSkyborne (High Order)newSkyborne (Windshaper)new
Compare 1.60.1.70425 with Classic Era 1.15.9.70003
Rogue changes in World of Warcraft: Forever
Assassination
15
Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat r1c1 → Assassination r1c1Increases the effect duration of your Gouge ability by 1.5 sec.
Increases the duration of your Gouge ability by 1.5 sec.

After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Increases your critical strike chance by 5%.
Increases your critical strike chance with all attacks and Poisons by 5%.

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
Increases all damage dealt by 4% against Humanoid and Giant targets.

Your finishing moves have a 20% chance per combo point to restore 25 energy.
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

Increases the armor reduced by your Expose Armor ability by 50%.
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Assassination r5c2 → Assassination r4c2When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

Increases the chance to apply poisons to your target by 10%.
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
1 → 2 ranksAssassination r7c2 → Assassination r5c1Increases your maximum Energy by 10.
Increases your maximum Energy by 10.
3 → 2 ranksWhile affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.
Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Assassination r6c2 → Assassination r6c3prerequisite changedYour critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Assassination r4c2 → Assassination r4c1Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Combat
14
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

Reduces the Energy cost of your Eviscerate ability by 10.

Improved Backstab
Baselinerow 2DerivedIncreases the critical strike chance of your Backstab ability by 30%.

Dagger Specialization
Removedrow 4Increases your chance to get a critical strike with Daggers by 5%.

Mace Specialization
Removedrow 5Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.

Fist Weapon Specialization
Removedrow 5Increases your chance to get a critical strike with Fist Weapons by 5%.
Assassination r1c1 → Combat r1c1Increases the damage done by your Eviscerate ability by 15%.
Increases the damage done by your Eviscerate ability by 20%.
5 → 3 ranksIncreases your Parry chance by 5%.
Increases your Parry chance by 6%.
5 → 3 ranksIncreases your chance to hit with melee weapons by 5%.
Improves your chance to hit by 3%.

Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.
Reduces the cooldown of your Sprint and Evasion abilities by 60%.

Increases the damage done by your offhand weapon by 50%.
Increases the damage done by your off-hand weapon by 25%.

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.

Increases your skill with Sword, Fist and Dagger weapons by 5.
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Subtlety
21
Reduces the Energy cost of your Sap and Blind abilities by 50%.

Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

Sleight of Hand
Removedrow 2Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.

Improved Sap
Removedrow 4Gives you a 90% chance to return to stealth mode after using your Sap ability.

Deadliness
Removedrow 6Increases your Attack Power by 10%.
Subtlety r2c3 → Subtlety r1c1Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
5 → 3 ranksReduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
5 → 2 ranksIncreases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Subtlety r4c1 → Subtlety r2c1Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.

Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
Subtlety r5c1 → Subtlety r4c1Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Subtlety r7c2 → Subtlety r4c2prerequisite changedStealth → —When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Subtlety r5c3 → Subtlety r5c1Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Subtlety r5c4 → Subtlety r5c3An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo points.
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
Subtlety r3c3 → Subtlety r2c4Increases the critical strike chance of your Ambush ability by 45%.
Increases the critical strike chance of your Ambush ability by 45%.
Ability105
Main GaucheNew
Between the EyesNew
Blade DanceNew
Eviscerate (Rank 1)Changed
Poisoned KnifeNew
Poisoned KnifeNew
Quick DrawChanged
RedirectNew
Saber SlashNew
ShadowstrikeChanged
ShivNew
Shuriken TossChanged
Sinister Strike (Rank 1)Changed
Backstab (Rank 1)Changed
Gouge (Rank 1)Changed
Sinister Strike (Rank 2)Changed
Eviscerate (Rank 2)Changed
Slice and Dice (Rank 1)Changed
Backstab (Rank 2)Changed
Expose Armor (Rank 1)Changed
Garrote (Rank 1)Changed
Sinister Strike (Rank 3)Changed
Eviscerate (Rank 3)Changed
Feint (Rank 1)Changed
Ambush (Rank 1)Changed
Gouge (Rank 2)Changed
Backstab (Rank 3)Changed
Rupture (Rank 1)Changed
Garrote (Rank 2)Changed
Sinister Strike (Rank 4)Changed
Eviscerate (Rank 4)Changed
Ambush (Rank 2)Changed
Cheap ShotChanged
Expose Armor (Rank 2)Changed
Backstab (Rank 4)Changed
Feint (Rank 2)Changed
Rupture (Rank 2)Changed
Garrote (Rank 3)Changed
Kidney Shot (Rank 1)Changed
Sinister Strike (Rank 5)Changed
Eviscerate (Rank 5)Changed
Gouge (Rank 3)Changed
Ambush (Rank 3)Changed
Backstab (Rank 5)Changed
Expose Armor (Rank 3)Changed
Rupture (Rank 3)Changed
Garrote (Rank 4)Changed
Sinister Strike (Rank 6)Changed
Eviscerate (Rank 6)Changed
Feint (Rank 3)Changed
Mutilate (Rank 2)Changed
Ambush (Rank 4)Changed
Slice and Dice (Rank 2)Changed
Backstab (Rank 6)Changed
Rupture (Rank 4)Changed
Expose Armor (Rank 4)Changed
Garrote (Rank 5)Changed
Gouge (Rank 4)Changed
Sinister Strike (Rank 7)Changed
Eviscerate (Rank 7)Changed
Ambush (Rank 5)Changed
Kidney Shot (Rank 2)Changed
Mutilate (Rank 3)New
Backstab (Rank 7)Changed
Feint (Rank 4)Changed
Rupture (Rank 5)Changed
Garrote (Rank 6)Changed
Sinister Strike (Rank 8)Changed
Eviscerate (Rank 8)Changed
Expose Armor (Rank 5)Changed
Ambush (Rank 6)Changed
Backstab (Rank 8)Changed
Backstab (Rank 9)Changed
Eviscerate (Rank 9)Changed
Feint (Rank 5)Changed
Gouge (Rank 5)Changed
Mutilate (Rank 4)New
Rupture (Rank 6)Changed
EnvenomRemoved
MutilateRemoved
Pick LockRemoved
Crippling Poison (Rank 1)Removed
Instant Poison (Rank 1)Removed
PoisonsRemoved
Mind-numbing Poison (Rank 1)Removed
Instant Poison II (Rank 2)Removed
Deadly Poison (Rank 1)Removed
Wound Poison (Rank 1)Removed
Blinding PowderRemoved
Instant Poison III (Rank 3)Removed
Deadly Poison II (Rank 2)Removed
Mind-numbing Poison II (Rank 2)Removed
Wound Poison II (Rank 2)Removed
Instant Poison IV (Rank 4)Removed
Deadly Poison III (Rank 3)Removed
Hemorrhage (Rank 2)Removed
Wound Poison III (Rank 3)Removed
Crippling Poison II (Rank 2)Removed
Instant Poison V (Rank 5)Removed
Mind-numbing Poison III (Rank 3)Removed
Deadly Poison IV (Rank 4)Removed
Wound Poison IV (Rank 4)Removed
Hemorrhage (Rank 3)Removed
Deadly Poison V (Rank 5)Removed
Instant Poison VI (Rank 6)Removed
Questions about Rogue in Forever
How many Rogue talents changed in World of Warcraft: Forever?
Compared with Classic Era 1.15.9.70003, 9 Rogue talents are new, 34 were changed or moved and 7 were removed or made baseline (beta build 1.60.1.70425).
Which Rogue talents are new in Forever?
Mutilate, Venom, Puncturing Wounds, Flawless Execution, Dirty Tricks, Improved Distract, Quietus, Cutthroat, Thousand Cuts.
Which Rogue talents were removed?
Improved Backstab, Dagger Specialization, Mace Specialization, Fist Weapon Specialization, Sleight of Hand, Improved Sap, Deadliness.
What are the Rogue talent trees in Forever?
Assassination (17 talents), Combat (17 talents), Subtlety (19 talents); 51 points at level 60.

