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Paladin

Holy · Protection · Retribution· Playable byHumanDwarfUndeadnew

Compare 1.60.1.70425 with Classic Era 1.15.9.70003

23 Changed18 New4 Moved2 8 Removed4 Baseline

Paladin changes in World of Warcraft: Forever

Holy

20
  • Grants you immunity to Silence and Interrupt effects for 6 sec.

  • Reverence

    Newrow 3

    Allows 30% of your Mana regeneration to continue while casting.

  • Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.

  • Improves your chance to hit with Holy spells by 18%.

  • Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.

  • Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. You may only have one Light's Vigil active per party.

  • Improved Lay on Hands

    Baselinerow 3Derived

    Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

  • Improved Blessing of Wisdom

    Baselinerow 4Derived

    Increases the effect of your Blessing of Wisdom spell by 20%.

  • Consecration

    Removedrow 3

    Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

  • Lasting Judgement

    Removedrow 5

    Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.

  • Divine Intellect

    Changedrow 1

    Increases your total Intellect by 10%.

    Increases your total Intellect by 10%.

  • Healing Light

    Changedrow 2
    Holy r3c1 → Holy r2c1

    Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Spiritual Focus

    Changedrow 2
    5 → 2 ranks

    Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

  • Improved Seals

    Changedrow 2
    5 → 3 ranks

    Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.

    Increases the damage done by your Seals and Judgements by 15%.

  • Unyielding Faith

    Changedrow 2
    Holy r3c4 → Holy r2c4

    Increases your chance to resist Fear and Disorient effects by an additional 10%.

    Reduces the duration of Fear and Disorient effects on you by 30%.

  • Illumination

    Changedrow 4
    prerequisite changed

    After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

  • Holy Shock

    Changedrow 5
    Holy r7c2 → Holy r5c2prerequisite changed225 Mana → 160 Mana30 sec cooldown → 10 sec cooldown

    Blasts the target with Holy energy, causing 212 Holy damage to an enemy, or 212 healing to an ally.

    Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.

  • Holy Power

    Changedrow 6

    Increases the critical effect chance of your Holy spells by 5%.

    Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.

  • Divine Favor

    Movedrow 4
    Holy r5c2 → Holy r4c3prerequisite changed

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Protection

19
  • When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.

  • Sacred Duty

    Newrow 3

    Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.

  • Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

  • When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  • Iron Creed

    Newrow 6

    Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

  • Improved Devotion Aura

    Removedrow 1

    Increases the armor bonus of your Devotion Aura by 25%.

  • Blessing of Kings

    Removedrow 3

    Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

  • Improved Concentration Aura

    Removedrow 4

    Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.

  • Blessing of Sanctuary

    Removedrow 5

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

  • Toughness

    Changedrow 1
    Protection r2c4 → Protection r1c2

    Increases your armor value from items by 10%.

    Increases your armor value from items by 10%.

  • Redoubt

    Changedrow 1

    Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.

  • Precision

    Changedrow 2

    Increases your chance to hit with melee weapons by 3%.

    Improves your chance to hit by 3%.

  • Anticipation

    Changedrow 2
    Protection r3c4 → Protection r2c4

    Increases your Defense skill by 10.

    Increases your Defense Skill by 20.

  • Increases the amount of threat generated by your Righteous Fury spell by 50%.

    While Righteous Fury is active, all damage taken is reduced by 6%.

  • Increases the amount of damage absorbed by your shield by 30%.

    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.

  • 5 → 3 ranksProtection r6c3 → Protection r4c2

    Increases the damage you deal with one-handed melee weapons by 10%.

    Increases the damage you deal with one-handed melee weapons by 10%.

  • Reckoning

    Changedrow 5

    Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.

    Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.

  • Holy Shield

    Changedrow 7
    prerequisite changed

    Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

    Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

  • Protection r4c2 → Protection r4c3

    Decreases the cooldown of your Hammer of Justice spell by 15 sec.

    Decreases the cooldown of your Hammer of Justice spell by 15 sec.

Retribution

18
  • Holy Conduit

    Newrow 2

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

  • Increases your spell damage by up to 30% of your Intellect.

  • Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

  • Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

  • Improved Blessing of Might

    Baselinerow 1Derived

    Increases the melee attack power bonus of your Blessing of Might by 20%.

  • Improved Seal of the Crusader

    Baselinerow 2Derived

    Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

  • Improved Retribution Aura

    Removedrow 4

    Increases the damage done by your Retribution Aura by 50%.

  • Sanctity Aura

    Removedrow 5

    Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

  • Benediction

    Changedrow 1

    Reduces the Mana cost of your Judgement and Seal spells by 15%.

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Conviction

    Changedrow 2
    Retribution r3c2 → Retribution r2c3

    Increases your chance to get a critical strike with melee weapons by 5%.

    Improves your chance to get a critical strike with melee attacks by 5%.

  • Vindication

    Changedrow 3

    Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.

    Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.

  • Pursuit of Justice

    Changedrow 3

    Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye

    Changedrow 4

    All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Vengeance

    Changedrow 5
    5 → 3 ranksRetribution r6c2 → Retribution r5c2prerequisite changed

    Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

  • Deflection

    Movedrow 1
    Retribution r2c3 → Retribution r1c2

    Increases your Parry chance by 5%.

    Increases your Parry chance by 5%.

  • Repentance

    Movedrow 5
    Retribution r7c2 → Retribution r5c3

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Ability201

Abilities

Questions about Paladin in Forever

How many Paladin talents changed in World of Warcraft: Forever?

Compared with Classic Era 1.15.9.70003, 18 Paladin talents are new, 27 were changed or moved and 12 were removed or made baseline (beta build 1.60.1.70425).

Which Paladin talents are new in Forever?

Voice of Truth, Reverence, Purifying Power, Infusion of Light, Divine Precision, Consecrated Ground, Light's Vigil, Improved Seal of Fury, Sacred Duty, Swift Judgement, Templar's Bulwark, Iron Creed, Holy Conduit, Sanctified Judgement, Sacred Arbiter, Champion of the Light, Instrument of Law, Twist of Light.

Which Paladin talents were removed?

Consecration, Improved Lay on Hands, Improved Blessing of Wisdom, Lasting Judgement, Improved Devotion Aura, Blessing of Kings, Improved Concentration Aura, Blessing of Sanctuary, Improved Blessing of Might, Improved Seal of the Crusader, Improved Retribution Aura, Sanctity Aura.

What are the Paladin talent trees in Forever?

Holy (17 talents), Protection (16 talents), Retribution (17 talents); 51 points at level 60.