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Hunter

Beast Mastery · Marksmanship · Survival· Playable byHumannewOrcDwarfNight ElfTaurenTrollSkyborne (High Order)newSkyborne (Windshaper)new

Compare 1.60.1.70425 with Classic Era 1.15.9.70003

23 Changed3 14 New3 Moved5 Baseline5 Removed

Hunter changes in World of Warcraft: Forever

Beast Mastery

14
  • Focused Fire

    Newrow 2

    Increases all damage you and your pet deal by 2% while your pet is active.

  • Summon Hawk

    Newrow 4

    Command a hawk to dive-bomb your targeted enemy, dealing (32 + (ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  • Improved Eyes of the Beast

    Baselinerow 2Derived

    Increases the duration of your Eyes of the Beast by 60 sec.

  • Thick Hide

    Removedrow 2

    Increases the Armor rating of your pets by 30%.

  • Deadly Aspects

    Changedrow 1

    While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.

    While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

  • 5 → 3 ranks— → 100 yd

    Increases the Dodge bonus of your Aspect of the Monkey by 5%.

    Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

  • Unleashed Fury

    Changedrow 3

    Increases the damage done by your pets by 20%.

    Increases the damage done by your pets and hawks by 15%.

  • Improved Mend Pet

    Changedrow 4
    Beast Mastery r4c2 → Beast Mastery r4c1

    Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

  • Ferocity

    Changedrow 4

    Increases the critical strike chance of your pets by 15%.

    Increases the critical strike chance of your pets and hawks by 10%.

  • Spirit Bond

    Changedrow 5

    While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

    While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

  • Intimidation

    Changedrow 5
    prerequisite changed

    Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

    Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

  • Bestial Discipline

    Changedrow 5

    Increases the Focus regeneration of your pets by 20%.

    Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

  • Bestial Wrath

    Changedrow 7

    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

    Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

  • Pathfinding

    Movedrow 2
    Beast Mastery r3c1 → Beast Mastery r2c3

    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Marksmanship

18
  • Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  • Careful Aim

    Newrow 2

    Increases your Attack Power by 100% of your Intellect.

  • Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

  • Lone Wolf

    Newrow 3

    You deal 20% increased damage with all attacks while you do not have an active pet.

  • Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.

  • Sniper Shot

    Newrow 7

    A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

  • Improved Hunter's Mark

    Baselinerow 2Derived

    Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.

  • Improved Serpent Sting

    Baselinerow 4Derived

    Increases the damage done by your Serpent Sting by 10%.

  • Improved Scorpid Sting

    Baselinerow 5Derived

    Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.

  • Aimed Shot

    Removedrow 3

    An aimed shot that increases ranged damage by 70.

  • Lethal Attacks

    Changedrow 1
    Marksmanship r2c3 → Marksmanship r1c3

    Increases your critical strike chance with ranged weapons by 5%.

    Increases your critical strike chance with all attacks by 5%.

  • Efficiency

    Changedrow 2
    Marksmanship r1c3 → Marksmanship r2c2

    Reduces the Mana cost of your Shots and Stings by 10%.

    Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

  • Reduces the cooldown of your Arcane Shot by 1 sec.

    Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

  • Trueshot Aura

    Changedrow 4
    Marksmanship r7c2 → Marksmanship r4c2prerequisite changed325 Mana → 180 Mana

    Increases the attack power of party members within 45 yards by 50. Lasts 30 min.

    Increases the Ranged Attack Power of party or raid members within 45 yds by 30.

  • Mortal Shots

    Changedrow 4
    prerequisite changed

    Increases your ranged weapon critical strike damage bonus by 30%.

    Increases the critical strike damage bonus on all ranged abilities by 30%.

  • Barrage

    Changedrow 5
    Marksmanship r5c2 → Marksmanship r5c3

    Increases the damage done by your Multi-Shot and Volley spells by 15%.

    Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

  • Hawk Eye

    Movedrow 1
    Marksmanship r3c4 → Marksmanship r1c1

    Increases the range of your ranged weapons by 6 yards.

    Increases the range of your ranged weapons by 6 yards.

  • Scatter Shot

    Movedrow 5
    Marksmanship r5c1 → Marksmanship r5c4

    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

    A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

Survival

18
  • Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

  • Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

  • Expose Prey

    Newrow 5

    Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

  • Reduces the cooldown of your Trap and Deterrence abilities by 40%.

  • Strider Kick

    Newrow 5

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

  • Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

  • Improved Feign Death

    Baselinerow 4Derived

    Reduces the chance your Feign Death ability will be resisted by 4%.

  • Humanoid Slaying

    Removedrow 1

    Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

  • Killer Instinct

    Removedrow 5

    Increases your critical strike chance with all attacks by 3%.

  • Wyvern Sting

    Removedrow 7

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

  • Improved Tracking

    Changedrow 1
    3 → 5 ranksSurvival r1c1 → Survival r1c2

    Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.

    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

  • Entrapment

    Changedrow 2

    Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.

    When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

  • Savage Strikes

    Changedrow 2

    Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.

    Increases the critical strike chance of all your melee abilities by 4%.

  • Survivalist

    Changedrow 2
    Survival r3c2 → Survival r2c3

    Increases total health by 10%.

    Increases your total Health by 10%.

  • Improved Wing Clip

    Changedrow 2
    5 → 3 ranksSurvival r2c3 → Survival r2c4

    Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

    Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

  • Surefooted

    Changedrow 3
    Survival r4c2 → Survival r3c2

    Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.

    Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

  • Counterattack

    Changedrow 4
    Survival r5c3 → Survival r4c345 Mana → 30 Mana

    A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  • Lightning Reflexes

    Changedrow 6

    Increases your Agility by 15%.

    Increases your Agility by 10%.

Ability142

Abilities

Questions about Hunter in Forever

How many Hunter talents changed in World of Warcraft: Forever?

Compared with Classic Era 1.15.9.70003, 14 Hunter talents are new, 26 were changed or moved and 10 were removed or made baseline (beta build 1.60.1.70425).

Which Hunter talents are new in Forever?

Focused Fire, Summon Hawk, Improved Stings, Careful Aim, Rapid Killing, Lone Wolf, Rapid Recuperation, Sniper Shot, Predator's Edge, Resourcefulness, Expose Prey, Survivalist's Discipline, Strider Kick, Lacerating Strikes.

Which Hunter talents were removed?

Improved Eyes of the Beast, Thick Hide, Improved Hunter's Mark, Aimed Shot, Improved Serpent Sting, Improved Scorpid Sting, Humanoid Slaying, Improved Feign Death, Killer Instinct, Wyvern Sting.

What are the Hunter talent trees in Forever?

Beast Mastery (16 talents), Marksmanship (16 talents), Survival (18 talents); 51 points at level 60.