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Priest

Discipline · Holy · Shadow Magic· Playable byHumanDwarfNight ElfUndeadGnomenewTroll

Compare 1.60.1.70425 with Classic Era 1.15.9.70003

14 New26 Changed5 4 Moved7 Removed2 Baseline

Priest changes in World of Warcraft: Forever

Discipline

20
  • Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

  • Increases the damage and healing of your instant cast spells by 5%.

  • Improves your chance to hit with Holy spells by 18%.

  • Soul Warding

    Newrow 4

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance

    Newrow 5

    Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope

    Newrow 5

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.

  • Divine Aegis

    Newrow 6

    Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1,200 damage and lasts 12 sec.

  • Improved Power Word: Fortitude

    Baselinerow 2Derived

    Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

  • Unbreakable Will

    Removedrow 1

    Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

  • Divine Spirit

    Removedrow 5

    Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Force of Will

    Removedrow 6

    Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.

  • 5 → 2 ranksDiscipline r1c3 → Discipline r1c2

    Increases your damage with Wands by 25%.

    Increases your damage with Wands by 25%.

  • Silent Resolve

    Changedrow 2
    5 → 3 ranks

    Reduces the threat generated by your spells by 20%.

    Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.

  • Mental Strength

    Changedrow 2
    Discipline r5c2 → Discipline r2c3

    Increases your maximum Mana by 10%.

    Increases your total Intellect by 10%.

  • Mental Agility

    Changedrow 3
    5 → 3 ranksDiscipline r4c2 → Discipline r3c1

    Reduces the mana cost of your instant cast spells by 10%.

    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.

  • Discipline r2c3 → Discipline r3c3

    Increases the damage absorbed by your Power Word: Shield by 15%.

    Increases the damage absorbed by your Power Word: Shield by 20%.

  • Meditation

    Changedrow 3
    Discipline r3c3 → Discipline r3c4

    Allows 15% of your Mana regeneration to continue while casting.

    Allows 50% of your Mana regeneration to continue while casting.

  • Increases the Armor bonus of your Inner Fire spell by 30%.

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

  • Improved Mana Burn

    Changedrow 4
    Discipline r4c4 → Discipline r4c2

    Reduces the casting time of your Mana Burn spell by 0.5 sec.

    Reduces the casting time of your Mana Burn spell by 1 sec.

  • Power Infusion

    Changedrow 7
    prerequisite changed

    Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

13
  • Binding Heal

    Newrow 4

    Heals a friendly target and the caster for 247. Low threat.

  • When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.

  • Places a spell on the target that heals them for (172 + (Healing Power × 0.429)) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  • Improved Prayer of Healing

    Baselinerow 5Derived

    Reduces the Mana cost of your Prayer of Healing spell by 20%.

  • Lightwell

    Removedrow 7

    Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

  • Twilight Focus

    Changedrow 1
    2 → 3 ranks

    Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

    Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

  • Improved Renew

    Changedrow 1

    Increases the amount healed by your Renew spell by 15%.

    Increases the amount healed by your Renew spell by 15%.

  • Holy Nova

    Changedrow 3

    Causes an explosion of holy light around the caster, causing 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 56. These effects cause no threat.

    Causes an explosion of holy light around the caster, causing 27 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 51. These effects cause no threat.

  • Blessed Recovery

    Changedrow 3

    After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec.

    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

  • Inspiration

    Changedrow 3

    Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.

    Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.

  • Searing Light

    Changedrow 4

    Increases the damage of your Smite and Holy Fire spells by 10%.

    Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

  • Spiritual Guidance

    Changedrow 5

    Increases spell damage and healing by up to 25% of your total Spirit.

    Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

  • Spiritual Healing

    Changedrow 6
    5 → 3 ranks

    Increases the amount healed by your healing spells by 10%.

    Increases the amount healed by your spells by 10%.

Shadow Magic

20
  • Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.

  • Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.

  • Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.

  • Early Demise

    Newrow 6

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.

  • Shadow Affinity

    Removedrow 2

    Reduces the threat generated by your Shadow spells by 25%.

  • Improved Fade

    Removedrow 4

    Decreases the cooldown of your Fade ability by 6 sec.

  • Improved Vampiric Embrace

    Removedrow 5

    Increases the percentage healed by Vampiric Embrace by an additional 10%.

  • Shadow Focus

    Changedrow 1
    Shadow Magic r2c3 → Shadow Magic r1c1

    Reduces your target's chance to resist your Shadow spells by 10%.

    Improves your chance to hit with Shadow spells by 5%.

  • Spirit Tap

    Changedrow 1
    Shadow Magic r1c2 → Shadow Magic r1c3

    Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.

    Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

  • Shadow Reach

    Changedrow 2
    3 → 2 ranksShadow Magic r4c3 → Shadow Magic r2c4

    Increases the range of your Shadow damage spells by 20%.

    Increases the range of your offensive Shadow spells by 20%.

  • Mind Flay

    Changedrow 3

    Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

  • Vampiric Embrace

    Changedrow 4
    Shadow Magic r5c2 → Shadow Magic r4c210 sec cooldown → 30 sec cooldown

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

  • Shadow Weaving

    Changedrow 4
    5 → 3 ranksShadow Magic r4c4 → Shadow Magic r4c3

    Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.

    Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

  • Silence

    Changedrow 5
    prerequisite changed

    Silences the target, preventing them from casting spells for 5 sec.

    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

  • Darkness

    Changedrow 6

    Increases your Shadow spell damage by 10%.

    Increases your Shadow damage done by 10%.

  • Shadowform

    Changedrow 7

    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

  • Blackout

    Movedrow 1
    Shadow Magic r1c3 → Shadow Magic r1c2

    Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

    Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.

  • Shadow Magic r3c2 → Shadow Magic r2c1

    Reduces the cooldown of your Mind Blast spell by 2.5 sec.

    Reduces the cooldown of your Mind Blast spell by 2.5 sec.

  • Shadow Magic r2c2 → Shadow Magic r2c3

    Increases the duration of your Shadow Word: Pain spell by 6 sec.

    Increases the duration of your Shadow Word: Pain spell by 6 sec.

  • Shadow Magic r3c1 → Shadow Magic r3c2prerequisite changed

    Reduces the cooldown of your Psychic Scream spell by 4 sec.

    Reduces the cooldown of your Psychic Scream spell by 4 sec.

Ability238

Abilities

Questions about Priest in Forever

How many Priest talents changed in World of Warcraft: Forever?

Compared with Classic Era 1.15.9.70003, 14 Priest talents are new, 30 were changed or moved and 9 were removed or made baseline (beta build 1.60.1.70425).

Which Priest talents are new in Forever?

Power in Light, Twin Disciplines, Holy Precision, Soul Warding, Penance, Renewed Hope, Divine Aegis, Binding Heal, Litany of Light, Prayer of Mending, Improved Mind Flay, Dark Inspiration, Devouring Contagion, Early Demise.

Which Priest talents were removed?

Unbreakable Will, Improved Power Word: Fortitude, Divine Spirit, Force of Will, Improved Prayer of Healing, Lightwell, Shadow Affinity, Improved Fade, Improved Vampiric Embrace.

What are the Priest talent trees in Forever?

Discipline (18 talents), Holy (17 talents), Shadow Magic (17 talents); 51 points at level 60.