Avenging Wrath
NewIncreases all damage and healing caused by 20% for 20 sec. Causes Forbearance and cannot be used while Forebearance is active.
Every trainer and level ability with its Forever tooltip, sorted by level. · 67 abilities, 220 ranks
Increases all damage and healing caused by 20% for 20 sec. Causes Forbearance and cannot be used while Forebearance is active.
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
7 ranks: R1 L1 · R2 L10 · R3 L20 · R4 L30 · R5 L40 · R6 L50 · R7 L60
Heals a friendly target for 2,517 to 2,645. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light.
30% of all damage taken by party members within 30 yards is redirected to the Paladin for 10 sec. Damage which reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done for 10 sec. Divine Sacrifice cannot be used while you are under the effects of Blessing of Protection, Divine Shield, or Divine Protection, and prevents you from being targeted by those abilities while it is active.
Divine Storm damage dealt heals nearby friendly targets.
2 ranks: L1 · L1
Heals a friendly target for 1.
13 ranks: L1 · R1 L20 · L20 · R2 L26 · L26 · R3 L34 · L34 · R4 L42 · L42 · R5 L50 · L50 · R6 L58 · L58
Heals a friendly target for 1,580.
18 ranks: R1 L1 · L1 · R2 L6 · L6 · R3 L14 · L14 · R4 L22 · L22 · R5 L30 · L30 · R6 L38 · L38 · R7 L46 · L46 · L50 · R8 L54 · L54 · R9 L60
The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by 74. Lasts 2 min. Exclusive with Blessing of Might.
Your inspiring presence periodically dispels Fear and Sleep effects on nearby party members.
Interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
2 ranks: L1 · L16
Each time the target takes damage they gain a Sacred Shield, absorbing 242 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time.
Fills you with holy spirit for 30 sec, causing each of your melee attacks to deal 50% weapon damage to your target, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party and raid members within 40 yards each gain mana equal to 65% of damage you take from this seal. Unleashing this Seal's energy will judge an enemy, instantly causing 85% weapon damage at the cost of health equal to 10% of the damage inflicted. This ability's Seal and Judgement benefit from talents and effects that modify the Seal or Judgement of Seal of Righteousness.
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (1786/87 + (0.0765 × Holy Spell Power)) to (1786/25 + (0.12 × Holy Spell Power)) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 Holy damage to an enemy. 0
9 ranks: R1 L1 · R1 L1 · R2 L10 · R3 L18 · R4 L26 · R5 L34 · R6 L42 · R7 L50 · R8 L58
Slam the target with your shield, causing Holy damage based on your block value plus an additional 213.
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
7 ranks: R1 L4 · R2 L12 · R3 L22 · R4 L32 · R5 L42 · R6 L52 · R7 L60
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
2 ranks: R1 L6 · R2 L18
An instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.
8 ranks: R1 L6 · R2 L12 · R3 L20 · R4 L28 · R5 L36 · R6 L44 · R7 L52 · R8 L60
Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
6 ranks: R1 L6 · R2 L12 · R3 L22 · R4 L32 · R5 L42 · R6 L52
Stuns the target for 6 sec.
4 ranks: R1 L8 · R2 L24 · R3 L40 · R4 L54
Purifies the friendly target, removing 1 disease effect and 1 poison effect.
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
3 ranks: R1 L10 · R2 L24 · R3 L38
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
3 ranks: R1 L10 · R2 L30 · R3 L50
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 153 Holy damage to an enemy and taunts the target to attack you for 4 sec.
7 ranks: R1 L10 · R2 L18 · R3 L26 · R4 L34 · R5 L42 · R6 L50 · R7 L58
Increases Holy damage taken by up to 161.
5 ranks: R2 L12 · R3 L22 · R4 L32 · R5 L42 · R6 L52
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
5 ranks: R1 L12 · R2 L24 · R3 L36 · R4 L48 · R5 L60
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
6 ranks: R1 L14 · R2 L24 · R3 L34 · R4 L44 · R5 L54 · R6 L60
Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
5 ranks: R1 L16 · R2 L26 · R3 L36 · R4 L46 · R5 L56
Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
5 ranks: R1 L20 · R2 L30 · R3 L40 · R4 L50 · R5 L60
Causes 534 Holy damage to an enemy target and has 100% chance to crit against Demons and Undead.
12 ranks: R1 L20 · R1 L20 · R2 L28 · R2 L28 · R3 L36 · R3 L36 · R4 L44 · R4 L44 · R5 L52 · R5 L52 · R6 L60 · R6 L60
Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Prevents the target from fleeing.
Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
3 ranks: R1 L24 · R2 L38 · R3 L52
Judge the target, dealing Holy damage.
5 ranks: R3 L25 · R4 L34 · R5 L42 · R6 L50 · R7 L58
Remove target party or raid member's Salvation or Mass Salvation.
Reduces all threat generated by target party member by 30% for 1 hr.
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
3 ranks: R1 L28 · R2 L40 · R3 L52
The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Melee attacks made against you have a chance of causing the attacker to be healed for 61.
4 ranks: R1 L30 · R2 L40 · R3 L50 · R4 L60
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 178 Holy damage, 356 if the target is stunned or incapacitated.
4 ranks: R2 L30 · R3 L40 · R4 L50 · R5 L60
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
4 ranks: R1 L30 · R2 L40 · R3 L50 · R4 L60
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
3 ranks: R1 L32 · R2 L44 · R3 L56
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
2 ranks: R1 L34 · R2 L50
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
3 ranks: R1 L36 · R2 L48 · R3 L60
Attacks and spells used against the target have a chance of restoring 59 of the attacker's mana.
3 ranks: R1 L38 · R2 L48 · R3 L58
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
3 ranks: R1 L38 · R2 L48 · R3 L58
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.
3 ranks: R1 L40 · R2 L50 · R3 L60
Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Healed for 320.
9 ranks: R2 L40 · R2 L40 · R2 L40 · R3 L48 · R3 L48 · R3 L48 · R4 L56 · R4 L56 · R4 L56
Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Hurls a hammer that strikes an enemy for 498 Holy damage. Only usable on enemies that have 20% or less health.
3 ranks: R1 L44 · R2 L52 · R3 L60
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
2 ranks: R1 L46 · R2 L54
Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
2 ranks: R2 L50 · R3 L60
Sends bolts of holy power in all directions, causing 533 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
2 ranks: R1 L50 · R2 L60
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. You may only have one Light's Vigil active per party.
2 ranks: R2 L50 · R3 L60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
2 ranks: R1 L52 · R2 L60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
2 ranks: R1 L54 · R2 L60
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hr.
Increases the duration of your Blessing of Might, Wisdom, Salvation, Sanctuary, Light, and Kings by 100% and reduces their mana cost by 50%.
Exorcism can now be cast on any target and has 100% increased critical strike chance against Undead and Demons.
Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.