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Changes in build 1.60.1.70009

Compared with build 1.60.1.69913 · 79 changes

Warrior
2 Changed
  • BloodthrillChanged

    Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

  • Improved SlamChanged

    Reduces the global cooldown and cast time of your Slam ability by 0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.

12 what changed →
Paladin
1 Baseline1 Removed5 Changed1
  • Improved Holy StrikeBaseline

    Reduces the cooldown of your Holy Strike ability by 2 sec.

  • CrusadeRemoved

    Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.

  • Holy PowerChanged

    Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.

  • Light's VigilChanged

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.

19 what changed →
Hunter
1 Changed
  • Strider KickChanged

    A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

1 what changed →
Rogue
1 Changed
  • Improved Expose ArmorChanged

    Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

1 what changed →
  • Devouring Contagion

    Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.

6 what changed →
Shaman
2 Changed3 Moved
  • Lava BurstChanged

    You hurl molten lava at the target, dealing 164 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Rage of the FarseerChanged

    Increases your attack speed by 30% for 25 sec.

  • Elemental AlacrityMoved

    Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.5 sec.

  • Call of ThunderMoved

    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.

11 what changed →
  • Wake of Fire

    Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.

  • Hot Streak

    Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

2 what changed →
  • Ferocity

    Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

  • Primal Bite

    Bite the target for 100% normal damage plus 26.

  • Blood Frenzy

    Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

  • Berserk

    Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

15 what changed →

Racial1

Racial