Read LeylineNew2 sec cast2 min cooldownAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.
Walk on AirNewInstant1.5 min cooldownGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightPassiveNewDamage dealt versus Elementals increased by 5%.
Wind BlessedPassiveNewIncreases your spellcasting, melee, and ranged Haste by 3%.
Races & racials
Every racial in World of Warcraft: Forever, with what changed from Classic Era. Racial resistances are gone; weapon-skill racials now grant critical strike chance.
SkysightNew0.5 sec cast2 min cooldownAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.
Walk on AirNewInstant1.5 min cooldownGlide downward through the air for 10 sec while controlling your direction of travel.
Elemental InsightPassiveNewDamage dealt versus Elementals increased by 5%.
Wind BlessedPassiveNewIncreases your spellcasting, melee, and ranged Haste by 3%.
PerceptionInstant3 min cooldownDramatically increases stealth detection for 20 sec.
Will to SurviveNewInstant3 min cooldownInstantly removes all Stun effects.
RuthlessPassiveChangedIncreases your critical strike chance with all spells and attacks by 2%.
The Human SpiritPassiveSpirit increased by 5%.
Blood FuryChangedInstant3 min cooldownIncreases Attack Power and Spell Power by 10% for 15 sec.
Shatter CurseNewInstant3 min cooldownInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
HardinessPassiveChangedDuration of Stun effects on you reduced by 20%.
SavagePassiveChangedIncreases your critical strike chance with all spells and abilities by 1%.
Find TreasureInstantAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.
StoneformChangedInstant3 min cooldownInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Big Game HunterPassiveNewDamage dealt versus Beasts increased by 5%.
Earth FuryPassiveNewIncreases your critical strike bonus to damage and healing by 2%.
Elune's LightNewInstant3 min cooldownIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.
ShadowmeldChangedInstant10 sec cooldownActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessPassiveChangedDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritPassiveChangedTransform into a wisp upon death, increasing movement speed by 75%.
CannibalizeChanged5 ydInstant2 min cooldownWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Will of the ForsakenChangedInstant2 min cooldownInstantly removes all Charm, Fear and Sleep effects.
Touch of the GravePassiveNew- Warrior,Paladin,Rogue
Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
- Priest,Mage,Warlock
Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.
- Warrior,Paladin,Rogue
Underwater BreathingPassiveUnderwater breath lasts 300% longer than normal.
CultivationChangedInstantCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.
War StompChanged0.5 sec cast1.5 min cooldownStuns up to 5 enemies within 8 yds for 2 sec.
EndurancePassiveChangedTotal Health increased by 5% and critical strike bonus to damage and healing increased by 2%.
PlainsrunningPassiveNewGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.
Escape ArtistChangedInstant2 min cooldownInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Eureka!NewInstant2 min cooldown8 sec duration- Warrior
Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage.
- Rogue
Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.
- Priest
Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing.
- Mage
Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.
- Warlock
Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.
- Warrior
Engineering SpecializationPassiveChangedYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Expansive MindPassiveChanged- Warrior
Maximum Rage increased by 5%.
- Rogue
Maximum Energy increased by 5%.
- Priest,Mage,Warlock
Maximum Mana increased by 5%.
- Warrior
BerserkingChangedInstant3 min cooldownIncreases your spellcasting and attack speed by 10% for 10 sec.
Rapid RegenerationNewInstant3 min cooldownRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Beast SlayingPassiveDamage dealt versus Beasts increased by 5%.
RegenerationPassiveChangedHealth regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Who can be what
Race and class combinations, with the new pairings highlighted.
Alliance
new in ForeverHorde
new in ForeverWhich races are in World of Warcraft: Forever?
Human, Orc, Dwarf, Night Elf, Undead, Tauren, Gnome, Troll and the new Skyborne, who choose Alliance (High Order) or Horde (Windshaper) at creation.
What are the Skyborne racials?
Read Leyline: Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found. Walk on Air: Glide downward through the air for 10 sec while controlling your direction of travel. Elemental Insight: Damage dealt versus Elementals increased by 5%. Wind Blessed: Increases your spellcasting, melee, and ranged Haste by 3%.
Which new race/class combinations does Forever add?
Human hunter, Orc mage, Dwarf shaman, Undead paladin, Gnome priest, Troll warlock, plus all Skyborne classes.

