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Changes in build 1.60.1.69913

Compared with Classic Era 1.15.9.69722 · 1965 changes

Warrior
9 New3 Baseline5 Removed29 Changed1 Moved9
  • Spearing StrikeNew

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • BloodthrillNew

    Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  • WeaponmasterNew

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.

  • Boundless RageNew

    Increases your maximum Rage by 30.

129 what changed →
Paladin
20 New5 Baseline7 Removed23 Changed4 Moved3
  • Improved Holy StrikeNew

    Reduces the cooldown of your Holy Strike ability by 2 sec.

  • Voice of TruthNew

    Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.

  • ReverenceNew

    Allows 30% of your Mana regeneration to continue while casting.

  • Purifying PowerNew

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

239 what changed →
Hunter
14 New5 Baseline5 Removed24 Changed3 Moved3
  • Focused FireNew

    Increases all damage you and your pet deal by 2% while your pet is active.

  • Summon HawkNew

    Command a hawk to dive-bomb your targeted enemy, dealing (32 + (ranged Attack Power × 0.05)) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

  • Improved StingsNew

    Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  • Careful AimNew

    Increases your Attack Power by 100% of your Intellect.

191 what changed →
Rogue
9 New1 Baseline6 Removed32 Changed2 Moved3
  • MutilateNew

    Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  • VenomNew

    Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point: 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

  • Puncturing WoundsNew

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

  • Flawless ExecutionNew

    Reduces the Energy cost of your Eviscerate ability by 10.

158 what changed →
Priest
13 New2 Baseline5 Removed27 Changed5 Moved4
  • Power in LightNew

    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

  • Twin DisciplinesNew

    Increases the damage and healing of your instant cast spells by 5%.

  • Holy PrecisionNew

    Improves your chance to hit with Holy spells by 18%.

  • Soul WardingNew

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

285 what changed →
Shaman
12 New8 Removed31 Changed3 Moved1
  • Lightning OverloadNew

    Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  • EarthboundNew

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Lava BurstNew

    You hurl molten lava at the target, dealing 113 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Mental DexterityNew

    Increases your Attack Power by an amount equal to 100% of your Intellect.

235 what changed →
Mage
5 New34 Changed1 Moved4
  • Arcane BlastNew

    Blasts the target with energy, dealing 54 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

  • Missile BarrageNew

    Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.

  • Hot StreakNew

    Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.

  • Ice LanceNew

    Deals 28 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

200 what changed →
Warlock
18 New3 Baseline13 Removed29 Changed2 Moved2
  • MaledictionNew

    Increases all periodic damage done by your Warlock spells by 5%.

  • Soul HarvestingNew

    You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.

  • Improved DrainsNew

    Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

  • PandemicNew

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

227 what changed →
Druid
13 New3 Baseline6 Removed31 Changed2 Moved3
  • GenesisNew

    Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Nature's MajestyNew

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's SplendorNew

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • EclipseNew

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.

240 what changed →

Racial61

Racial