What actually changed
Every talent, ability and racial change between client builds, with the exact tooltip before and after.
Compared with Classic Era 1.15.9.70003 · 1.60.1.70425 · Oct 16, 2026 · 1905 real changes
By class
Warrior Class Changes
Battle ShoutBase AbilityChangedThe warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min.
The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
Valor of AzerothBase AbilityNewInspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 90 Attack Power. Lasts 2 hr.
Thunder ClapBase AbilityChangedBlasts nearby enemies with thunder, increasing the time between their attacks by 10%20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Improved RendChangedIncreases the Bleed damage done by your Rend ability by 15%/25%/35%12%/23%/35%.
Booming VoiceChangedIncreases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%/20%/30%/40%/50%.
Increases the area of effect of your Shouts by 10%/20%/30%/40%/50% and reduces their Rage cost by 5%/10%/15%/20%/25%.
Improved BloodrageChangedIncreases the instant Rage generated by your Bloodrage ability by 2/5.
Increases all the Rage generated by your Bloodrage ability by 25%/50%.
Iron WillChangedIncreases your chance to resist Stun and Charm effects by an additional 3%/6%/9%/12%/15%.
Reduces the duration of Stun and Fear effects inflicted on you by 3%/6%/9%/12%/15%.
Defensive StanceBase AbilityChangedA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
TauntBase AbilityChangedTaunts the target to attack you, but has no effect if the target is already attacking you.
Sunder ArmorBase AbilityChangedSunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
OverpowerBase AbilityChangedInstantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Tactical MasteryBase AbilityNewYou retain up to 10 Rage when you change Stances.
Demoralizing ShoutBase AbilityChangedReduces the melee attack power of all enemies within 10 yards by 140196 for 3045 sec.
RevengeBase AbilityChangedInstantly counterattack an enemy for 90153 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Lingering RageNewIncreases the time before your Rage begins to decay after leaving combat by 10 sec.
Improved Demoralizing ShoutBaselineIncreases the melee attack power reduction of your Demoralizing Shout by 40%.
Now part of
ToughnessRemovedIncreases your armor value from items by 10%.
Improved Tactical MasteryChangedYou retain up to 5/10/15/20/25 of your rage points when you change stances.
Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances.
AnticipationChangedIncreases your Defense Skill by 2/4/6/8/104/8/12/16/20.
Improved RevengeChangedGives your Revenge ability a 15%/30%/45% chance to stun the target for 3 sec.
Increases damage dealt by your Revenge ability by 20%/40%/60%.
Improved Thunder ClapChangedReduces the cost of your Thunder Clap ability by 1/2/4 rage point/points.
Reduces the Rage cost of your Thunder Clap ability by 2/4/6.
Improved OverpowerMovedIncreases the critical strike chance of your Overpower ability by 25%/50%.
Shield BlockBase AbilityChangedIncreases chance to block by 75% for 5 sec, but will only block 1 attack.
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Furious PrecisionNewIncreases your chance to hit with off-hand attacks by 10%.
Master of DefenseNewGrants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Victory RushBase AbilityNewInstantly attack the target causing (1 + Attack Power × 15/100) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Improved CleaveBaselineIncreases the bonus damage done by your Cleave ability by 120%.
Improved Battle ShoutBaselineIncreases the melee attack power bonus of your Battle Shout by 25%.
Now part of
Improved Shield BlockBaselineAllows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.
Now part of
Anger ManagementChangedIncreases the time required for your rage to decay while out of combat by 30%.
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Blood CrazeChangedRegenerates 1%/2%/3% of your total Health over 6 sec after being the victim of a critical strike.
Regenerates 1%/2%/3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Last StandChangedWhen activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Improved DisarmChangedIncreases the duration of your Disarm ability by 1/2/3 secs.
Reduces the cooldown of your Disarm ability by 7/13/20 secs.
DefianceChangedIncreases the threat generated by your attacks by 3%/6%/9%/12%/15% while in Defensive Stance.
Increases all threat generated in Defensive stance by an additional 5%/10%/15% while a shield is equipped.
RetaliationBase AbilityChangedInstantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
SlamBase AbilityChangedSlams the opponent, causing weapon damage plus 87.
Spearing StrikeNewA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Raging BlowsNewReduces the Rage cost of your Cleave and Whirlwind abilities by 3.
VanguardNewYour Charge ability is now usable while in Defensive Stance.
Improved TauntRemovedReduces the cooldown of your Taunt ability by 2 sec.
Two-Handed Weapon SpecializationChangedIncreases the damage you deal with two-handed melee weapons by 1%/2%/3%/4%/5%1%/2%/3%.
Dual Wield SpecializationChangedIncreases the damage done by your offhand weapon by 5%/10%/15%/20%/25%.
Increases the damage done by your off-hand weapon by 5%/10%/15%/20%/25% and the Rage generated by your off-hand attacks by 10%/20%/30%/40%/50%.
EnrageChangedGives you a 5%/10%/15%/20%/25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Gives you a 30% chance to deal 2%/4%/6%/8%/10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Improved ExecuteChangedReduces the Rage cost of your Execute ability by 2/53/5.
Improved Shield BashChangedGives your Shield Bash ability a 50%/100% chance to Silence the target for 3 sec.
Shield WallBase AbilityChangedReduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.
Reduces the damage taken from all attacks by 60% for 12 sec.
BloodthrillNewGrants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
WeaponmasterNewGives your melee weapon attacks a benefit depending on the weapon.
Focused RageNewReduces the Rage cost of your offensive abilities by 3.
Axe SpecializationRemovedIncreases your chance to get a critical strike with Axes by 5%.
Mace SpecializationRemovedGives you a 6% chance to stun your target for 3 sec with a Mace.
Sword SpecializationRemovedGives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Improved Berserker RageChangedThe Berserker Rage ability will generate 5/10 rage when used.
Your Berserker Rage ability will instantly generate 5/10 Rage and has a 50%/100% chance to remove all movement impairing effects when activated.
Death WishChangedWhen activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Shield WallChangedIncreases the effect duration of your Shield Wall ability by 3/5 secs.
Reduces the cooldown of your Shield Wall ability by 5.5/11 min.
Concussion BlowChangedStuns the opponent for 5 sec.
Stuns the target for 5 sec.
Berserker RageBase AbilityChangedThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Gore DrinkerNewYour Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
Polearm SpecializationRemovedIncreases your chance to get a critical strike with Polearms by 5%.
Improved SlamChangedDecreases the casting time of your Slam ability by 0.1/0.2/0.3/0.4/0.5 sec.
Reduces the global cooldown and cast time of your Slam ability by 0.25/0.5 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec.
FlurryChangedIncreases your attack speed by 10%/15%/20%/25%/30% for your next 3 swings after dealing a melee critical strike.
Increases your melee attack speed by 5%/10%/15%/20%/25% for your next 3 swings after dealing a melee critical strike.
BloodthirstChangedInstantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Shield SlamChangedSlam the target with your shield, causing 230 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
BloodthirstBase AbilityChangedInstantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 20 health. This effect lasts 8 sec.
Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Shield SlamBase AbilityChangedSlam the target with your shield, causing 350 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Slam the target with your shield, causing 655 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
RecklessnessBase AbilityChangedThe warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Commanding ShoutBase AbilityNewThe warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 5 min.
DevastateBase AbilityNewSunder Armor also deals 150% weapon damage, increased by 10% per application of Sunder Armor already on the target.
Enraged RegenerationBase AbilityNewHeals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.
MeathookBase AbilityNewThrow out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 61 or which are marked as boss enemies.
Quick StrikeBase AbilityNewA reckless instant melee attack with your two-handed weapon dealing (Attack Power × 35/100) to (Attack Power × 40/100) physical damage. This ability benefits from and triggers all effects associated with Heroic Strike.
Raging BlowBase AbilityNewA ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec.
Rallying CryBase AbilityNewLet loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.
ShockwaveBase AbilityNewSends a wave of force in front of the warrior, causing (50/100 × Attack Power) damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
Mace Stun EffectBase AbilityRemovedStuns the target for 3 sec.
Revenge StunBase AbilityRemovedStuns the target for 3 sec.
By race
Racial
Will to SurviveNew
RuthlessChanged
DiplomacyRemoved
Mace SpecializationRemoved
Human hunterNew
Blood FuryChanged
Shatter CurseNew
HardinessChanged
SavageChanged
CommandRemoved
Orc mageNew
StoneformChanged
Big Game HunterNew
Earth FuryNew
Frost ResistanceRemoved
Gun SpecializationRemoved
Dwarf shamanNew
Elune's LightNew
ShadowmeldChanged
QuicknessChanged
Wisp SpiritChanged
Nature ResistanceRemoved
CannibalizeChanged
Will of the ForsakenChanged
Touch of the GraveNew
Shadow ResistanceRemoved
Undead paladinNew
CultivationChanged
War StompChanged
EnduranceChanged
PlainsrunningNew
Nature ResistanceRemoved
Escape ArtistChanged
Eureka!New
Engineering SpecializationChanged
Expansive MindChanged
Arcane ResistanceRemoved
Gnome priestNew
BerserkingChanged
Rapid RegenerationNew
RegenerationChanged
Bow SpecializationRemoved
Throwing SpecializationRemoved
Troll warlockNew
Read LeylineNew
Walk on AirNew
Elemental InsightNew
Wind BlessedNew
Skyborne (High Order) warriorNew
Skyborne (High Order) hunterNew
Skyborne (High Order) rogueNew
Skyborne (High Order) mageNew
Skyborne (High Order) druidNew
SkysightNew
Walk on AirNew
Elemental InsightNew
Wind BlessedNew
Skyborne (Windshaper) warriorNew
Skyborne (Windshaper) hunterNew
Skyborne (Windshaper) rogueNew
Skyborne (Windshaper) shamanNew
Skyborne (Windshaper) druidNew

