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Changes in build 1.60.1.70338

Compared with build 1.60.1.70245 · 161 changes

Warrior
3 New4 Removed6 Changed12 Moved4
  • Lingering RageNew

    Increases the time before your Rage begins to decay after leaving combat by 10 sec.

  • Furious PrecisionNew

    Increases your chance to hit with off-hand attacks by 10%.

  • Gore DrinkerNew

    Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.

  • Improved CleaveRemoved

    Reduces the Rage cost of your Cleave ability by 3.

45 what changed →
  • Reckoning

    Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.

26 what changed →
Hunter
1 Changed1
  • Unleashed FuryChanged

    Increases the damage done by your pets and hawks by 15%.

  • Expose Prey

    Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.

10 what changed →
Priest
1 Changed
  • PenanceChanged

    Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

23 what changed →
Shaman
1 Changed
  • Water ShieldChanged

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

6 what changed →
Warlock
1 Changed1
  • Destructive ReachChanged

    Increases the range of your damaging spells by 20%.

  • Demonic Brand

    Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal (65 + (0.078 × higher of Fire Spell Power or Shadow Spell Power)) to (68 + (0.078 × higher of Fire Spell Power or Shadow Spell Power)) Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

9 what changed →
Druid
1 Changed1
  • Natural InstinctChanged

    Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

  • Furor

    Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per sec spent outside Cat Form, up to 100 Energy. Bear Form and Dire Bear Form forfeit this Energy and halt its restoration while active.

28 what changed →