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Druid

Balance · Feral Combat · Restoration· Playable byNight ElfTaurenSkyborne (High Order)newSkyborne (Windshaper)new

Alliance
  • Elune's LightNew
    Instant3 min cooldown
    • Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

  • ShadowmeldChanged
    Instant10 sec cooldown
    • Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

  • QuicknessPassiveChanged
    • Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp SpiritPassiveChanged
    • Transform into a wisp upon death, increasing movement speed by 75%.

Horde
  • CultivationChanged
    Instant
    • Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

  • War StompChanged
    0.5 sec cast1.5 min cooldown
    • Stuns up to 5 enemies within 8 yds for 2 sec.

  • EndurancePassiveChanged
    • Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%.

  • PlainsrunningPassiveNew
    • Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.

New raceAlliance
  • Read LeylineNew
    2 sec cast2 min cooldown
    • Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.

  • Walk on AirNew
    Instant1.5 min cooldown
    • Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental InsightPassiveNew
    • Damage dealt versus Elementals increased by 5%.

  • Wind BlessedPassiveNew
    • Increases your spellcasting, melee, and ranged Haste by 3%.

  • SkysightNew
    0.5 sec cast2 min cooldown
    • Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

  • Walk on AirNew
    Instant1.5 min cooldown
    • Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental InsightPassiveNew
    • Damage dealt versus Elementals increased by 5%.

  • Wind BlessedPassiveNew
    • Increases your spellcasting, melee, and ranged Haste by 3%.